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E3 2007: PS3 and Xbox 360 Feeling the Wrath of War
And I saw, and behold a red horse: and he that sat on him had game.
By Andrew Joy 07/11/2007 07:53:03 PST
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Video gamers (like almost every other scapegoat of the time) have been made out to be a number of things, from fat and lazy slobs to ticking time bombs of mass murder, but never the harbingers of the apocalypse...until now, that is. As E3 finally kicks off full and proper (with Microsoft’s press conference taking place last night), THQ today announced Darksiders: Wrath of War for Sony’s PlayStation 3 and Microsoft’s Xbox 360, a game that puts you in the shoes of none other than the second horseman as he seeks revenge for his betrayal. At the moment, details are somewhat scarce, though we do know that the game is expected for release sometime in 2008, and we have copious amounts of media up for it now. To read more about Darksiders: Wrath of War and just some of the talent involved with it, you’ll find the official press release below:

AGOURA HILLS, Calif.--(BUSINESS WIRE)--July 11, 2007--THQ Inc. (NASDAQ:THQI) today announced Darksiders(TM): Wrath of War(TM) -- an original Action/Adventure game that will plunge players into a near future world devastated by the apocalypse -- on the Xbox 360(TM) video game and entertainment system from Microsoft and PLAYSTATION(R)3 computer entertainment system in 2008. Developed by THQ's internal development studio Vigil Games, including founding member and legendary comic book artist Joe Madureira, Darksiders: Wrath of War gives players the ability to experience the supernatural destructive power of WAR, one of the four horsemen of the apocalypse, as he explores a demon ravaged world -- seeking revenge and ultimate redemption with a vast array of modern and mythical weaponry.

"Our internal studio Vigil Games is combining proprietary next-gen gaming technology and a graphic novel visual style to bring open-world gaming to the action-adventure genre like never before," said Kelly Flock, executive vice president of worldwide publishing, THQ. "We believe the game's combination of a deep yet easy to control combat system, seamless open-world exploration and the artistic vision of legendary artist Joe Madureira will make Darksiders: Wrath of War a must have game in 2008."

"With Darksiders: Wrath of War we want gamers to step into the role of WAR and feel the ultimate power of being one of the Horsemen of the Apocalypse," said David Adams, general manager, Vigil Games. "Joe Madureira has created a classic story of exploration and revenge and we've used that as the foundation for ultimate sword-clashing, rocket-firing, super hero adventure."

About Darksiders: Wrath of War

Penned by legendary comic book artist Joe Madureira (X-Men, Battle Chasers, The Ultimates), Darksiders: Wrath of War is set in a Post-Apocalyptic demon-ravaged world where evil forces have prematurely brought about the end of the time. Originally sent to oversee the destruction of Earth, the Four Horsemen of the Apocalypse have been betrayed by their master, stripped of their powers and cast down to Earth. Players take on the role of WAR -- the first of the Four Horsemen -- as he embarks on a brutal quest of vengeance and revenge against the forces that betrayed him with the help of his phantom steed RUIN. The first title from new THQ studio Vigil Games, Darksiders: Wrath of War features open-world exploration, a deep combat system and a huge arsenal of modern and mythical weapons.

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